﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
/// <summary>
/// Summary description for Class1
/// </summary>
public class GameLogic
{
	public GameLogic()
	{
		//
		// TODO: Add constructor logic here
		//
	}
}
